Multimedia Sessions on the Internet



Add a note hereLayering telephone-type functions onto the existing Internet architecture is a challenge. Some of the basics are just not there. For example, the Web uses names asymmetrically. There are a huge number of Web sites out there that can be accessed by anonymous users with browsers. Type in the URL, or use a search engine. Click and go. But the Web site doesn’t normally try to find you, and you lack a URL. The Public Switched Telephone Network (PSTN) by contrast names all its endpoints with telephone numbers. A telephone number is mapped to a device such as a mobile phone or a physical line for a fixed telephone. Various companies provide phone number directory services, and the phone itself provides a way to dial and to alert the called user by ringing. The basic Internet structure of routers and computer hosts provides little help in emulating this architecture. Somehow users need to register themselves with some kind of telephony directory on the Internet, and then there has to be some signaling mechanism that can look up the called party in that directory, and place the call. The IETF (Internet Engineering Task Force) has been developing a suitable signaling protocol (SIP—Session Initiation Protocol) since around 1999 and many VoIP companies are using it.

Add a note hereThe next problem is a phone equivalent. A PC can handle sophisticated audio and video, multi-way conferencing, and data sharing. A PC, however, cannot be easily carried in a small pocket. Lightweight and physically small portable IP hosts are likely to have only a subset of a PC’s multimedia capabilities and cannot know in advance the capabilities of the called party’s terminal—more problems for the signaling protocol. A further reason for the relative immaturity of interactive multimedia services is the lack of wide-coverage mobile networks and terminals that are optimized for IP and permit Internet access. The further diffusion of WiFi, WiMAX and possibly lower charges on 3G cellular networks will hopefully resolve this over the next few years.

Add a note hereCan the Internet, and IP networks in general, really be trusted to carry high-quality isochronous traffic (real-time interactive audio-video)? Whole books have been written on the topic (Crowcroft, Handley, and Wakeman 1999) and it remains contentious. My own view is as follows. In the access part of the network, where bandwidth is constrained and there are a relatively small number of flows, some of which may be high-bandwidth (e.g., movie downloads), some form of class of service prioritisation and call admission control will be necessary. In the network itself, traffic is already sufficiently aggregated so that statistical effects normalise the traffic load even at the carrier’s Provider Edge router. With proper traffic engineering, Quality of Service (QoS) is automatically assured and complex, expensive bandwidth management schemes are not required. As traffic continues to grow, this situation will get better, not worse due to the law of large numbers. Many carriers, implementing architectures such as IMS (IP Multimedia Subsystem), take a different view today and are busy specifying and implementing complex per session resource reservation schemes and bandwidth management functions, as they historically did in the PSTN. My belief is that by saddling themselves with needless cost and complexity that fails to scale, they will succeed only in securing for themselves a competitive disadvantage. This point applies regardless whether, for commercial reasons, the carriers introduce and rigidly enforce service classes on their networks or not—the services classes will inherently be aggregated and will not require per-flow bandwidth management in the core.

Add a note hereAfter establishing a high-quality multimedia session, the next issue of concern is how secure that call is likely to be. By default, phone calls have never been intrinsically secure as the ease of wiretaps (legal interception) demonstrates. Most people’s lack of concern about this is based upon the physical security of the phone company’s equipment, and the difficulties of hacking into it from dumb or closed end-systems like phones. One of the most striking characteristics of the Internet is that it permits open access in principle from any host to any other host. This means that security has to be explicitly layered onto a service. Most people are familiar with secure browser access to Web sites (HTTPS) using an embedded protocol in the browser and the Web server (SSL—Secure Sockets Layer) which happens entirely automatically from the point of view of a user. Deploying a symmetric security protocol (e.g., IPsec) between IP-phones for interactive multimedia has been more challenging, and arguably we are not quite there yet. IMS implements hop-by-hop encryption, partially to allow for lawful interception. Most VoIP today is not encrypted—again, Skype is a notable exception. As I observe, Skype looked for a while to be proof against third-party eavesdropping, but following the eBay acquisition, I would not bet on it now.


The Internet as the Next-Generation Network

We already mentioned the many complex functions that need to be integrated to make a carrier network work. It’s like a highly-specialized car engine. So where was this function for the Internet? Who was doing it? In what is the central mystery of the Internet, no one was doing it. The basic Internet is unusable, because it does nothing but provide protocols to allow packetized bits to be transferred between hosts (i.e., computers). It is pure connectivity. However, pure global connectivity means that any connected computer application can be accessed by any other computer on the network. We have the beginnings of a global services platform.
Add a note hereHere are some of the things that were, and are, needed to bring global services into being, roughly in the order the problem came up, and was solved.

1.  Add a note hereConnecting to a service
Add a note hereHosts and gateways operate on IP addresses for routing purposes. It is problematic, however, to use IP addresses (and port numbers) as end-system service identifiers as well. Apart from the usability issues of having to deal with 64.233.160.4 as the name of a computer hosting a service, IP addresses can also be reassigned to hosts on a regular basis via DHCP or NAT, so lack stability. A way to map symbolic names, such as www.google.com, to an IP address is required. This was achieved by the global distributed directory infrastructure of the Domain Name System, DNS, also dating back to 1983.

2.  Add a note hereInteracting with a service
Add a note herePart of writing an application is to write the user interface. In the early years of computing, this was simply a command line interpreter into which the user typed cryptic codes if he or she could recall them. The introduction of graphical user interfaces in the late eighties made the user interface designer’s task considerably more complex but the result was intuitive and user-friendly. The introduction of HTML and the first Internet browsers in the early nineties created a standard client easily used to access arbitrary applications via HTTP across the Internet.

3.  Add a note hereConnecting to the Internet
Add a note hereResearch labs, businesses, and the military could connect to the Internet in the eighties. But there was little reason for most businesses or residences to connect until the Web brought content and a way to get at it. Initially the existing telephone network was (inefficiently) used for mass connection by the widespread availability of cheap modems. We should not forget the catalysing effects of cheap PCs with dial-up clients and built-in modems at this time. More recently DSL and cable modems have delivered a widely available high-speed data-centric access service.

4.  Add a note hereFinding new services
Add a note hereOnce the Web got going, search engines were developed to index and rank Web sites. This was the point where Altavista, Yahoo!, and later Google came to prominence.

5.  Add a note herePaying for services
Add a note hereThere is no billing infrastructure for the Internet, although there have been a number of attempts to support, for example, micro-payments. In the event, the existing credit card infrastructure was adapted by providers of services such as Amazon.com. More recently specialist Internet payment organizations such as PayPal have been widely used (96 million accounts at time of writing).

6.  Add a note hereSupporting application-application services
Add a note hereComputer applications also need to talk to other applications across the Internet. They do not use browsers. The framework of choice uses XML, and we saw detailed architectures from Microsoft, with .NET, and the Java community with Java EE and companion editions, mostly since 2000.

7.  Add a note hereInteractive multimedia services
Add a note hereInteractive multimedia was the hardest issue for the Internet. The reason is that supporting interactive multimedia is a systems problem, and a number of issues have to be simultaneously resolved, as we discuss next. So while for Broadband ISDN, voice/multimedia was the first problem, for the Internet, it has also been the last (or at least, the most recent) problem.

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